Patch Notes
- 19 July 2022
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Welcome to the 60 Seconds! update. In this patch, made a number of gameplay changes, fixes and new features.
First off, made some changes to the way the game plays. Increased the size of the play area, and made it so that you can now move around freely. Also added a number of new items to the game, including a stopwatch, a bomb and a piece of cake.
Also made some changes to the way the game ends. Now, instead of just ending when the timer runs out, the game will continue until all the items have been collected.
A new game mode has been added: "60 Seconds!". In this mode, the player has only 60 seconds to gather supplies and find their family before a nuclear bomb detonates.
Other fixes
- The house is now randomly generated, meaning that each playthrough will be different.
- Added new furniture and objects that can be interacted with.
- Improved AI pathfinding.
- Fixed a bug where some items were not correctly being placed in the player's inventory.
- Added new animations for some of the characters.
- Improved performance on some devices.
- Changed the way some of the text is displayed in the game.
- Made some changes to the UI.
- Balanced some of the game's difficulty.
- Various bug fixes and performance improvements.
Finally, added a new tutorial to the game. This will help new players understand how to play the game, and will also teach them about the new features in this update.